Abeir Toril › The Roles
Twelve. Each one is a single implant with twenty Marks, a company that owns it, and a reason somebody agreed to carry it.
The implant is the thing in your body. The lienholder is who made it and who can take it back. The chassis is the D&D 2024 class whose mechanics it reskins — nothing more. A Solo is a Fighter, rule for rule.
Nobody at the table says “Fighter”. It is on your sheet so you can look the rules up, and nowhere else.
| Role | Implant | Lienholder | Chassis | HD | Casting |
|---|---|---|---|---|---|
| Solo | The Platform | Blacknet Combat Systems | Fighter | d10 | — |
| Netrunner | The Cranial Rig | Host Tower | Wizard | d6 | full |
| Fixer | The Hollow | The Quiet Market | Rogue | d8 | — |
| Rockerboy | The Resonator | Sable Broadcast | Bard | d8 | full |
| Nomad | The Long Eye | Longhaul Outfitters | Ranger | d10 | half |
| Lawman | The Oath Engine | The Lyon Compact | Paladin | d10 | half |
| Medtech | The Trauma Suite | Mercy Grid | Cleric | d8 | full |
| Media | The Tenant | the patron itself | Warlock | d8 | pact |
| Exec | The Lattice | Helix Labs | Sorcerer | d6 | full |
| Tech | The Fab | Greenhouse | Druid | d8 | full |
| Cyberpsycho | The Slab | Kessel’s Yard | Barbarian | d12 | — |
| Ascetic | The Thread | The Quiet Order | Monk | d8 | — |
The failure state, made playable. Every component removes a limiter instead of adding a capability. The Lyon Compact files a Cyberpsycho as a containment failure with a heartbeat; Kessel’s Yard files them as a customer.
You are not carrying an episode you might one day have. You are carrying one you have learned to aim.
The only line that answers containment by carrying less. The Thread is the smallest Role implant in the setting and the only one its makers refuse to sell — the Quiet Order’s position is that containment is a discipline, not a cage you bolt on.
Eight of the twelve carry a containment vessel — that is what casting is here. Four do not. When you Overload, which table you roll on depends entirely on whether there is something inside you that wants out.
| Roles | Carry | Episode table |
|---|---|---|
| Solo · Fixer · Cyberpsycho · Ascetic | no aperture — hardware only | Chrome Psychosis |
| the other eight | a containment vessel | Wall Bleed |
Carrying nothing that wants out is a real advantage, not an absence. Both tables are on the chrome page ›
Role implants ignore location slots entirely — your Role is who you are, not gear. But the locations it favours give every Role a silhouette. Distribution alone should tell somebody what you are.
| Role | Signature | Role | Signature |
|---|---|---|---|
| Solo | Limbs, Spine, Eyes | Medtech | Skull, Torso, Vocal |
| Netrunner | Skull, Skull, Skull, Eyes | Media | Skull, Ears, Vocal |
| Fixer | Dermal, Spine, Limbs | Exec | Torso, Dermal, Skull |
| Rockerboy | Vocal, Ears, Skull | Tech | Dermal, Torso, Skull |
| Nomad | Eyes, Ears, Limbs | Cyberpsycho | Torso, Limbs, Spine |
| Lawman | Torso, Vocal, Limbs | Ascetic | Spine, Limbs, Dermal |
Netrunner is deliberately monolithic. The cranial rig is the Role. Almost nothing of a Netrunner is anywhere but the skull.
Ascetic has no external hardware at all. The body is the chrome. That is the entire argument of the Thread.
Legal, and expensive in the currency that matters. Both Roles keep their own Marks. The deeper one sets your Capacity; the shallower one is pure Load.
| CON | Pure | Two Roles, zero chrome | Three Roles | Chrome room when pure |
|---|---|---|---|---|
| 8 | Mk20 | Mk20 + Mk8 | Mk20 + Mk4 + Mk4 | 8 |
| 10 | Mk20 | Mk20 + Mk10 | Mk20 + Mk5 + Mk5 | 10 |
| 14 | Mk20 | Mk20 + Mk14 | Mk20 + Mk7 + Mk7 | 14 |
| 20 | Mk20 | Mk20 + Mk20 | Mk20 + Mk10 + Mk10 | 20 |
Read that carefully: every dual build shown is running at exactly zero headroom — no optics, no dermal plate, nothing. In practice you trade Marks of the second Role for chrome, and that trade is the decision the whole model exists to force.
| Hit points | Each implant grants HP for its own Marks. Only your first implant’s Mk1 is a maxed hit die; every later Mk1 takes the average. |
| ASIs | Each line grants its own at Mk4 / 8 / 12 / 16. Mk10 + Mk10 gets four, same as a pure Mk20. |
| Proficiency | From your total Marks, never per implant. 1–4 → +2 · 5–8 → +3 · 9–12 → +4 · 13–16 → +5 · 17+ → +6. Chrome never feeds it. |